Bring light into the shadow...variables.
Yeah, yeah, can't make a good joke at 2:30 AM.
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@@ -575,8 +575,8 @@ float RageFastSin( float x )
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bInited = true;
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for( unsigned i=0; i<ARRAYLEN(table); i++ )
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{
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float x = SCALE(i,0,ARRAYLEN(table),0.0f,PI);
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table[i] = sinf(x);
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float z = SCALE(i,0,ARRAYLEN(table),0.0f,PI);
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table[i] = sinf(z);
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}
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}
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