small doxy comment
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+6
-5
@@ -1,10 +1,6 @@
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#ifndef SCORE_KEEPER_H
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#define SCORE_KEEPER_H
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/* Stat handling is in here because that can differ between games, too; for
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* example, some games count double taps as a single note in scoring and some
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* count per-tap. Results are injected directly into the PlayerStageStats. */
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#include "GameConstantsAndTypes.h"
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class NoteData;
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@@ -16,7 +12,12 @@ class PlayerStageStats;
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struct TapNote;
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struct AttackArray;
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/** @brief Abstract class to handle scorekeeping, stat-taking, etc. */
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/**
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* @brief Abstract class to handle scorekeeping, stat-taking, etc.
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*
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* Stat handling is in here because that can differ between games, too; for
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* example, some games count double taps as a single note in scoring and some
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* count per-tap. Results are injected directly into the PlayerStageStats. */
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class ScoreKeeper
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{
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public:
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