fix sample fade out in the editor
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@@ -1158,7 +1158,8 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
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SOUNDMAN->PlayMusic("");
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SOUNDMAN->PlayMusic( m_pSong->GetMusicPath(), false,
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m_pSong->m_fMusicSampleStartSeconds,
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m_pSong->m_fMusicSampleLengthSeconds );
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m_pSong->m_fMusicSampleLengthSeconds,
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1.5f );
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break;
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case SDLK_LEFTBRACKET:
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case SDLK_RIGHTBRACKET:
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