diff --git a/src/RageDisplay.cpp b/src/RageDisplay.cpp index 273d68a4c8..b1c8c1b46f 100644 --- a/src/RageDisplay.cpp +++ b/src/RageDisplay.cpp @@ -71,21 +71,21 @@ RString RageDisplay::SetVideoMode( VideoModeParams p, bool &bNeedReloadTextures RString err; vector vs; - if( err = this->TryVideoMode(p,bNeedReloadTextures) == "" ) + if( (err = this->TryVideoMode(p,bNeedReloadTextures)) == "" ) return RString(); LOG->Trace( "TryVideoMode failed: %s", err.c_str() ); vs.push_back( err ); // fall back to settings that will most likely work p.bpp = 16; - if( err = this->TryVideoMode(p,bNeedReloadTextures) == "" ) + if( (err = this->TryVideoMode(p,bNeedReloadTextures)) == "" ) return RString(); vs.push_back( err ); // "Intel(R) 82810E Graphics Controller" won't accept a 16 bpp surface if // the desktop is 32 bpp, so try 32 bpp as well. p.bpp = 32; - if( err = this->TryVideoMode(p,bNeedReloadTextures) == "" ) + if( (err = this->TryVideoMode(p,bNeedReloadTextures)) == "" ) return RString(); vs.push_back( err ); @@ -101,7 +101,7 @@ RString RageDisplay::SetVideoMode( VideoModeParams p, bool &bNeedReloadTextures const DisplayResolution &d = *dr.begin(); p.width = d.iWidth; p.height = d.iHeight; - if( err = this->TryVideoMode(p,bNeedReloadTextures) == "" ) + if( (err = this->TryVideoMode(p,bNeedReloadTextures)) == "" ) return RString(); vs.push_back( err );