Remove m_bMemoryCardsMountOnlyWhenNecessary; always do that.
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@@ -246,8 +246,7 @@ void MemoryCardManager::TryMountAllCards()
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}
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}
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/* When m_bMemoryCardsMountOnlyWhenNecessary, called in EndGame just before writing the
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* profile. Should block. */
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/* Called in EndGame just before writing the profile. Should block. */
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void MemoryCardManager::MountAllUsedCards()
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{
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FOREACH_EnabledPlayer( p )
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