Add sorting by Block level

(cherry picked from commit e1c8326a6a71f4a15c3f123391dc3f3331ee4a7b)
This commit is contained in:
Crash Cringle
2024-02-25 09:36:21 -08:00
committed by teejusb
parent 3fd0bd8ade
commit d788071d4d
9 changed files with 125 additions and 47 deletions
+70 -46
View File
@@ -537,6 +537,7 @@ void MusicWheel::BuildWheelItemDatas( std::vector<MusicWheelItemData *> &arrayWh
}
break;
}
case SORT_METER:
case SORT_PREFERRED:
case SORT_ROULETTE:
case SORT_GROUP:
@@ -569,6 +570,7 @@ void MusicWheel::BuildWheelItemDatas( std::vector<MusicWheelItemData *> &arrayWh
// sort the songs
switch( so )
{
case SORT_METER:
case SORT_PREFERRED:
// obey order specified by the preferred sort list
break;
@@ -674,6 +676,7 @@ void MusicWheel::BuildWheelItemDatas( std::vector<MusicWheelItemData *> &arrayWh
/* We're using sections, so use the section name as the top-level sort. */
switch( so )
{
case SORT_METER:
case SORT_PREFERRED:
case SORT_TOP_GRADES:
case SORT_TOP_GRADES_P1:
@@ -689,58 +692,79 @@ void MusicWheel::BuildWheelItemDatas( std::vector<MusicWheelItemData *> &arrayWh
// make WheelItemDatas with sections
RString sLastSection = "";
int iSectionColorIndex = 0;
// If the sort order is Preferred handle it differently because we already know the sections
if( so == SORT_PREFERRED )
{
if( bUseSections )
{
// Get mappping of section names to songs
std::map<RString, std::vector<Song*>> preferredSortSongsMap = SONGMAN->GetPreferredSortSongsMap();
for (auto const& [sectionName, songs] : SONGMAN->GetPreferredSortSongsMap())
{
// todo: preferred sort section color handling? -aj
RageColor colorSection = SECTION_COLORS.GetValue(iSectionColorIndex);
iSectionColorIndex = (iSectionColorIndex+1) % NUM_SECTION_COLORS;
// Add the section item
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Section, nullptr, sectionName, nullptr, colorSection, songs.size()) );
// Add all the songs in this section
for (auto const& song : songs)
{
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Song, song, sectionName, nullptr, SONGMAN->GetSongColor(song), 0) );
}
}
}
} else {
for( unsigned i=0; i< arraySongs.size(); i++ )
{
Song* pSong = arraySongs[i];
switch (so) {
case SORT_PREFERRED:
// If the sort order is Preferred handle it differently because we already know the sections
if( bUseSections )
{
RString sThisSection = SongUtil::GetSectionNameFromSongAndSort( pSong, so );
if( sThisSection != sLastSection )
// Get mappping of section names to songs
std::map<RString, std::vector<Song*>> preferredSortSongsMap = SONGMAN->GetPreferredSortSongsMap();
for (auto const& [sectionName, songs] : SONGMAN->GetPreferredSortSongsMap())
{
int iSectionCount = 0;
// Count songs in this section
unsigned j;
for( j=i; j < arraySongs.size(); j++ )
{
if( SongUtil::GetSectionNameFromSongAndSort( arraySongs[j], so ) != sThisSection )
break;
}
iSectionCount = j-i;
// new section, make a section item
RageColor colorSection = (so==SORT_GROUP) ? SONGMAN->GetSongGroupColor(pSong->m_sGroupName) : SECTION_COLORS.GetValue(iSectionColorIndex);
// todo: preferred sort section color handling? -aj
RageColor colorSection = SECTION_COLORS.GetValue(iSectionColorIndex);
iSectionColorIndex = (iSectionColorIndex+1) % NUM_SECTION_COLORS;
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Section, nullptr, sThisSection, nullptr, colorSection, iSectionCount) );
sLastSection = sThisSection;
// Add the section item
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Section, nullptr, sectionName, nullptr, colorSection, songs.size()) );
// Add all the songs in this section
for (auto const& song : songs)
{
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Song, song, sectionName, nullptr, SONGMAN->GetSongColor(song), 0) );
}
}
}
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Song, pSong, sLastSection, nullptr, SONGMAN->GetSongColor(pSong), 0) );
}
break;
case SORT_METER:
// If the sort order is Preferred handle it differently because we already know the sections
if( bUseSections )
{
int iSectionCount = 0;
// // Get all section names
std::map<int, std::vector<Song*>> meterSortSongsMap = SONGMAN->GetMeterToSongsMap();
for (auto const& [sectionName, songs] : SONGMAN->GetMeterToSongsMap()) {
RageColor colorSection = SECTION_COLORS.GetValue(iSectionColorIndex);
iSectionColorIndex = (iSectionColorIndex+1) % NUM_SECTION_COLORS;
// Add the section item
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Section, nullptr, ssprintf("%d",sectionName), nullptr, colorSection, songs.size()) );
// Add all the songs in this section
for (auto const& song : songs)
{
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Song, song, ssprintf("%d",sectionName), nullptr, SONGMAN->GetSongColor(song), 0) );
}
}
}
break;
default:
for( unsigned i=0; i< arraySongs.size(); i++ )
{
Song* pSong = arraySongs[i];
if( bUseSections )
{
RString sThisSection = SongUtil::GetSectionNameFromSongAndSort( pSong, so );
if( sThisSection != sLastSection )
{
int iSectionCount = 0;
// Count songs in this section
unsigned j;
for( j=i; j < arraySongs.size(); j++ )
{
if( SongUtil::GetSectionNameFromSongAndSort( arraySongs[j], so ) != sThisSection )
break;
}
iSectionCount = j-i;
// new section, make a section item
// todo: preferred sort section color handling? -aj
RageColor colorSection = (so==SORT_GROUP) ? SONGMAN->GetSongGroupColor(pSong->m_sGroupName) : SECTION_COLORS.GetValue(iSectionColorIndex);
iSectionColorIndex = (iSectionColorIndex+1) % NUM_SECTION_COLORS;
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Section, nullptr, sThisSection, nullptr, colorSection, iSectionCount) );
sLastSection = sThisSection;
}
}
arrayWheelItemDatas.push_back( new MusicWheelItemData(WheelItemDataType_Song, pSong, sLastSection, nullptr, SONGMAN->GetSongColor(pSong), 0) );
}
break;
}
if( so != SORT_ROULETTE )