sounds
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@@ -7,6 +7,7 @@
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#include "BitmapText.h"
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#include "InputMapper.h"
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#include "ActorScroller.h"
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#include "RageSound.h"
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enum { NUM_SHOWN_GAME_TO_DEVICE_SLOTS = 3 };
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@@ -46,6 +47,9 @@ private:
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ActorFrame m_Line[MAX_GAME_BUTTONS];
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ActorScroller m_LineScroller;
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RageSound m_soundChange;
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RageSound m_soundDelete;
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};
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#endif
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