From d7607ef63f49ca432efdce98140df99b7040e078 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 19 Oct 2003 23:19:02 +0000 Subject: [PATCH] add trace --- stepmania/src/ScreenManager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/stepmania/src/ScreenManager.cpp b/stepmania/src/ScreenManager.cpp index c2fd0f2938..6026857305 100644 --- a/stepmania/src/ScreenManager.cpp +++ b/stepmania/src/ScreenManager.cpp @@ -500,6 +500,7 @@ retry: // It makes sense that ScreenManager should allocate memory for a new screen since it // deletes it later on. This also convention will reduce includes because screens won't // have to include each other's headers of other screens. + LOG->Trace( "Loading screen %s", sClassName.c_str() ); Screen* pNewScreen = MakeNewScreen(sClassName); LOG->Trace( "Loaded %s in %f", sClassName.c_str(), t.GetDeltaTime());