From d74c5689ff6dc9970f6ef561862a442ddaa109f1 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 13 Jan 2007 02:03:10 +0000 Subject: [PATCH] GameButtonToMenuButton --- stepmania/src/ScreenNameEntry.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenNameEntry.cpp b/stepmania/src/ScreenNameEntry.cpp index a474fb0dec..f027cb73b6 100644 --- a/stepmania/src/ScreenNameEntry.cpp +++ b/stepmania/src/ScreenNameEntry.cpp @@ -278,7 +278,7 @@ void ScreenNameEntry::Init() /* Find out if this column is associated with the START menu button. */ GameInput gi = GAMESTATE->GetCurrentStyle()->StyleInputToGameInput( iCol, p ); - MenuButton mb = INPUTMAPPER->GameToMenu( gi ); + MenuButton mb = INPUTMAPPER->GameButtonToMenuButton( gi.button ); if( mb == MENU_BUTTON_START ) continue; m_ColToStringIndex[p][iCol] = CurrentStringIndex++;