From d73a0716905560aa64bf1eb3dc84892db0434b43 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 15 Oct 2003 06:25:28 +0000 Subject: [PATCH] support PercentageScoring --- stepmania/src/ScreenNameEntryTraditional.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/stepmania/src/ScreenNameEntryTraditional.cpp b/stepmania/src/ScreenNameEntryTraditional.cpp index 3f93e6ac77..ab4f9a6afb 100644 --- a/stepmania/src/ScreenNameEntryTraditional.cpp +++ b/stepmania/src/ScreenNameEntryTraditional.cpp @@ -220,7 +220,10 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S { m_textScore[p][i].SetName( ssprintf("ScoreP%i",p+1) ); m_textScore[p][i].LoadFromFont( THEME->GetPathToF("ScreenNameEntryTraditional score") ); - m_textScore[p][i].SetText( ssprintf("%.2f%%", feat.Score) ); + if( PREFSMAN->m_bPercentageScoring ) + m_textScore[p][i].SetText( ssprintf("%.2f%%", feat.Score*100) ); + else + m_textScore[p][i].SetText( ssprintf("%.0f", feat.Score) ); SET_ON( m_textScore[p][i] ); this->AddChild( &m_textScore[p][i] ); }