Event mode overrides on locked status
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@@ -129,6 +129,11 @@ public:
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Preference<float> m_fLifeDifficultyScale;
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// Event Mode overrides to show courses/mods/songs/steps without changing their selectable/lock status manually
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Preference<bool> m_bEventIgnoresLockStatusCS;
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Preference<bool> m_bEventIgnoresLockStatusMod;
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Preference<bool> m_bEventIgnoresLockStatusStep;
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// Whoever added these: Please add a comment saying what they do. -Chris
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Preference<int> m_iRegenComboAfterMiss;
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Preference<bool> m_bMercifulDrain; // negative life deltas are scaled by the players life percentage
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