Make the header texts listen to an update message
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@@ -8,15 +8,23 @@ return Def.ActorFrame {
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InitCommand=cmd(horizalign,left;y,4);
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};
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LoadFont( "_sf sports night ns upright 52" ) .. {
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InitCommand=cmd(x,64;y,-7;horizalign,left;shadowlength,0;settext,ScreenString("HeaderText");skewx,-0.15);
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InitCommand=cmd(x,64;y,-7;horizalign,left;shadowlength,0;settext,ScreenString("HeaderText");skewx,-0.15);
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Name="HeaderText";
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};
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LoadFont( "_venacti 24" ) .. {
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InitCommand=cmd(x,64;y,12;horizalign,left;shadowlength,0;settext,ScreenString("HeaderSubText"););
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Name="HeaderSubText";
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};
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LoadActor( "arrow" ) .. {
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};
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LoadActor( "ring" ) .. {
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InitCommand=cmd(x,-1.5);
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};
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};
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UpdateScreenHeaderMessageCommand=function(self,params)
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local header = self:GetChild("HeaderText");
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local subHeader = self:GetChild("HeaderSubText");
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header:settext( params.Header );
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subHeader:settext( params.Subheader );
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end
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};
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};
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};
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