clean up AttackBeganThisUpdate flag
fix Player LaunchAttack sound
This commit is contained in:
@@ -85,7 +85,6 @@ void AttackDisplay::Update( float fDelta )
|
||||
if( !GAMESTATE->m_bAttackBeganThisUpdate[m_PlayerNumber] )
|
||||
return;
|
||||
// don't handle this again
|
||||
GAMESTATE->m_bAttackBeganThisUpdate[m_PlayerNumber] = false;
|
||||
|
||||
for( unsigned s=0; s<GAMESTATE->m_ActiveAttacks[m_PlayerNumber].size(); s++ )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user