remove InputMapper::IsBeingPressed(StyleI)

This commit is contained in:
Glenn Maynard
2006-09-13 01:45:10 +00:00
parent 9f54f1b248
commit d6ad18f73e
4 changed files with 11 additions and 12 deletions
-1
View File
@@ -48,7 +48,6 @@ public:
bool IsBeingPressed( const GameInput &GameI, MultiPlayer mp = MultiPlayer_INVALID, const DeviceInputList *pButtonState = NULL );
bool IsBeingPressed( const MenuInput &MenuI );
bool IsBeingPressed( const StyleInput &StyleI, PlayerNumber pn, MultiPlayer mp = MultiPlayer_INVALID );
void ResetKeyRepeat( const GameInput &GameI );
void ResetKeyRepeat( const MenuInput &MenuI );