remove InputMapper::IsBeingPressed(StyleI)

This commit is contained in:
Glenn Maynard
2006-09-13 01:45:10 +00:00
parent 9f54f1b248
commit d6ad18f73e
4 changed files with 11 additions and 12 deletions
-8
View File
@@ -820,14 +820,6 @@ bool InputMapper::IsBeingPressed( const MenuInput &MenuI )
return false;
}
bool InputMapper::IsBeingPressed( const StyleInput &StyleI, PlayerNumber pn, MultiPlayer mp )
{
GameInput GameI;
StyleToGame( StyleI, pn, GameI );
return IsBeingPressed( GameI, mp );
}
float InputMapper::GetSecsHeld( const GameInput &GameI, MultiPlayer mp )
{
float fMaxSecsHeld = 0;