Also set column in the EarlyHitMessage
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@@ -2530,6 +2530,7 @@ void Player::Step( int col, int row, const RageTimer &tm, bool bHeld, bool bRele
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Message msg( "EarlyHit" );
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Message msg( "EarlyHit" );
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msg.SetParam( "Player", m_pPlayerState->m_PlayerNumber );
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msg.SetParam( "Player", m_pPlayerState->m_PlayerNumber );
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msg.SetParam( "TapNoteScore", score );
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msg.SetParam( "TapNoteScore", score );
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msg.SetParam( "Column", col );
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MESSAGEMAN->Broadcast( msg );
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MESSAGEMAN->Broadcast( msg );
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}
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}
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} else {
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} else {
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