diff --git a/stepmania/Themes/default/metrics.ini b/stepmania/Themes/default/metrics.ini index 014b50fca4..93d709d6cd 100644 --- a/stepmania/Themes/default/metrics.ini +++ b/stepmania/Themes/default/metrics.ini @@ -1716,13 +1716,13 @@ StatsX=632 StatsY=10 PlayerInfoP1X=120 PlayerInfoP1Y=474 +PlayerInfoP1OnCommand=shadowlength,0 PlayerInfoP2X=520 PlayerInfoP2Y=474 +PlayerInfoP2OnCommand=shadowlength,0 CreditsX=320 CreditsY=474 -CreditsColor=1,1,1,1 -CreditsShadowLength=0 -CreditsZoom=1.0 +CreditsOnCommand=shadowlength,0 [MusicWheelItem] IconX=-136 diff --git a/stepmania/src/ScreenManager.cpp b/stepmania/src/ScreenManager.cpp index c30a3b0fc9..4949bdfb23 100644 --- a/stepmania/src/ScreenManager.cpp +++ b/stepmania/src/ScreenManager.cpp @@ -36,9 +36,6 @@ ScreenManager* SCREENMAN = NULL; // global and accessable from anywhere in our p #define STATS_X THEME->GetMetricF("ScreenSystemLayer","StatsX") #define STATS_Y THEME->GetMetricF("ScreenSystemLayer","StatsY") -#define CREDITS_COLOR THEME->GetMetricC("ScreenSystemLayer","CreditsColor") -#define CREDITS_SHADOW_LENGTH THEME->GetMetricF("ScreenSystemLayer","CreditsShadowLength") -#define CREDITS_ZOOM THEME->GetMetricF("ScreenSystemLayer","CreditsZoom") #define PLAYER_INFO_PRESS_START THEME->GetMetric ("ScreenSystemLayer","PlayerInfoPressStart") #define PLAYER_INFO_INSERT_CARD THEME->GetMetric ("ScreenSystemLayer","PlayerInfoInsertCard") #define PLAYER_INFO_NO_CARD THEME->GetMetric ("ScreenSystemLayer","PlayerInfoNoCard") @@ -167,10 +164,7 @@ void ScreenSystemLayer::RefreshCreditsMessages() { m_textCredits.LoadFromFont( THEME->GetPathToF("ScreenManager credits") ); m_textCredits.SetName( "Credits" ); - SET_XY( &m_textCredits ); - m_textCredits.SetZoom( CREDITS_ZOOM ); - m_textCredits.SetDiffuse( CREDITS_COLOR ); - m_textCredits.SetShadowLength( CREDITS_SHADOW_LENGTH ); + SET_XY_AND_ON_COMMAND( &m_textCredits ); CString sCredits; switch( PREFSMAN->m_iCoinMode ) @@ -200,10 +194,7 @@ void ScreenSystemLayer::RefreshCreditsMessages() { m_textPlayerInfo[p].LoadFromFont( THEME->GetPathToF("ScreenManager credits") ); m_textPlayerInfo[p].SetName( ssprintf("PlayerInfoP%d",p+1 ) ); - SET_XY( &m_textPlayerInfo[p] ); - m_textPlayerInfo[p].SetZoom( CREDITS_ZOOM ); - m_textPlayerInfo[p].SetDiffuse( CREDITS_COLOR ); - m_textPlayerInfo[p].SetShadowLength( CREDITS_SHADOW_LENGTH ); + SET_XY_AND_ON_COMMAND( &m_textPlayerInfo[p] ); CString sPlayerInfo; if( GAMESTATE->m_bSideIsJoined[p] )