diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 396452fc68..b7469c4356 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -964,15 +964,11 @@ void Player::Step( int col, const RageTimer &tm ) if( m_pLifeMeter && m_pLifeMeter->GetLife() == 1.0f) // full life m_iDCState = AS2D_FEVER; // super celebrate time :) } - if( m_pNoteField ) - m_pNoteField->Step( col, score ); - } - else - { - if( m_pNoteField ) - m_pNoteField->Step( col, TNS_NONE ); } + if( m_pNoteField ) + m_pNoteField->Step( col, score ); + /* Search for keyed sounds separately. If we can't find a nearby note, search * backwards indefinitely, and ignore grading. */ iIndexOverlappingNote = GetClosestNote( col, BeatToNoteRow(fSongBeat),