sync controls cleanup:

move sync display/saving out of complicated ScreenGameplay
  show sync UI in editor playback as well as gameplay
  revert sync from in-memory backup, not from disk
  move more functions into debug overlay
This commit is contained in:
Chris Danford
2005-05-19 23:29:39 +00:00
parent f20e5915b0
commit d67d60e178
34 changed files with 902 additions and 383 deletions
+2
View File
@@ -46,6 +46,8 @@ static const CString MessageNames[] = {
"SideJoinedP1",
"SideJoinedP2",
"PlayersFinalized",
"AssistTickChanged",
"AutosyncChanged",
};
XToString( Message, NUM_MESSAGES );