TapSteps -> TapNotes
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@@ -183,7 +183,7 @@ void ScoreKeeperMAX2::OnNextSong( int iSongInCourseIndex, const Steps* pSteps, c
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ASSERT( m_iPointBonus >= 0 );
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m_iTapStepsHit = 0;
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m_iTapNotesHit = 0;
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}
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static int GetScore(int p, int B, int S, int n)
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@@ -267,7 +267,7 @@ void ScoreKeeperMAX2::AddScore( TapNoteScore score )
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default: p = 0; break;
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}
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m_iTapStepsHit++;
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m_iTapNotesHit++;
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const int N = m_iNumTapsAndHolds;
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const int sum = (N * (N + 1)) / 2;
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@@ -286,15 +286,15 @@ void ScoreKeeperMAX2::AddScore( TapNoteScore score )
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}
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else
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{
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iScore += GetScore(p, B, sum, m_iTapStepsHit);
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iScore += GetScore(p, B, sum, m_iTapNotesHit);
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const int &iCurrentCombo = g_CurStageStats.iCurCombo[m_PlayerNumber];
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g_CurStageStats.iBonus[m_PlayerNumber] += m_ComboBonusFactor[score] * iCurrentCombo;
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}
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/* Subtract the maximum this step could have been worth from the bonus. */
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m_iPointBonus -= GetScore(10, B, sum, m_iTapStepsHit);
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m_iPointBonus -= GetScore(10, B, sum, m_iTapNotesHit);
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if ( m_iTapStepsHit == m_iNumTapsAndHolds && score >= TNS_PERFECT )
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if ( m_iTapNotesHit == m_iNumTapsAndHolds && score >= TNS_PERFECT )
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{
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if (!g_CurStageStats.bFailedEarlier[m_PlayerNumber])
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iScore += m_iPointBonus;
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