Improve ScreenEdit compile times in g++ 3.3.

This commit is contained in:
Glenn Maynard
2003-11-08 00:50:25 +00:00
parent bdb280256e
commit d5e98040b2
5 changed files with 153 additions and 144 deletions
+14 -21
View File
@@ -22,44 +22,37 @@
struct MenuRow
{
CString name;
const char *name;
bool enabled;
int defaultChoice;
const char *choices[32];
};
struct MenuRowInternal
{
CString name;
bool enabled;
int defaultChoice;
vector<CString> choices;
MenuRow()
MenuRowInternal()
{
enabled = true;
defaultChoice = 0;
}
MenuRow( const char * n, bool e, int d=0, const char * c0=NULL, const char * c1=NULL, const char * c2=NULL, const char * c3=NULL, const char * c4=NULL, const char * c5=NULL, const char * c6=NULL, const char * c7=NULL, const char * c8=NULL, const char * c9=NULL, const char * c10=NULL, const char * c11=NULL, const char * c12=NULL, const char * c13=NULL, const char * c14=NULL, const char * c15=NULL, const char * c16=NULL, const char * c17=NULL, const char * c18=NULL, const char * c19=NULL, const char * c20=NULL, const char * c21=NULL, const char * c22=NULL, const char * c23=NULL, const char * c24=NULL )
{
name = n;
enabled = e;
defaultChoice = d;
#define PUSH( c ) if(c!=NULL) choices.push_back(c);
PUSH(c0);PUSH(c1);PUSH(c2);PUSH(c3);PUSH(c4);PUSH(c5);PUSH(c6);PUSH(c7);PUSH(c8);PUSH(c9);PUSH(c10);PUSH(c11);PUSH(c12);PUSH(c13);PUSH(c14);PUSH(c15);PUSH(c16);PUSH(c17);PUSH(c18);PUSH(c19);PUSH(c20);PUSH(c21);PUSH(c22);PUSH(c23);PUSH(c24);
#undef PUSH
// printf( "choices.size = %u", choices.size() );
}
MenuRowInternal( const MenuRow &r );
};
struct Menu
{
CString title;
vector<MenuRow> rows;
vector<MenuRowInternal> rows;
Menu() {}
Menu( CString t, MenuRow r0, MenuRow r1=MenuRow(), MenuRow r2=MenuRow(), MenuRow r3=MenuRow(), MenuRow r4=MenuRow(), MenuRow r5=MenuRow(), MenuRow r6=MenuRow(), MenuRow r7=MenuRow(), MenuRow r8=MenuRow(), MenuRow r9=MenuRow(), MenuRow r10=MenuRow(), MenuRow r11=MenuRow(), MenuRow r12=MenuRow(), MenuRow r13=MenuRow(), MenuRow r14=MenuRow(), MenuRow r15=MenuRow(), MenuRow r16=MenuRow(), MenuRow r17=MenuRow(), MenuRow r18=MenuRow(), MenuRow r19=MenuRow(), MenuRow r20=MenuRow(), MenuRow r21=MenuRow() )
{
title = t;
#define PUSH( r ) if(r.name!="" || !r.choices.empty()) rows.push_back(r);
PUSH(r0);PUSH(r1);PUSH(r2);PUSH(r3);PUSH(r4);PUSH(r5);PUSH(r6);PUSH(r7);PUSH(r8);PUSH(r9);PUSH(r10);PUSH(r11);PUSH(r12);PUSH(r13);PUSH(r14);PUSH(r15);PUSH(r16);PUSH(r17);PUSH(r18);PUSH(r19);PUSH(r20);PUSH(r21);
#undef PUSH
}
Menu( CString t, const MenuRow *rows );
};