only save life and combo for the range of time between the first and last step

This commit is contained in:
Chris Danford
2005-04-23 02:50:26 +00:00
parent 9fbfabea76
commit d5b7e5650c
10 changed files with 36 additions and 28 deletions
+2
View File
@@ -1447,6 +1447,8 @@ void ScreenGameplay::Update( float fDeltaTime )
// update fGameplaySeconds
STATSMAN->m_CurStageStats.fGameplaySeconds += fDeltaTime;
if( GAMESTATE->m_fSongBeat >= GAMESTATE->m_pCurSong->m_fFirstBeat && GAMESTATE->m_fSongBeat < GAMESTATE->m_pCurSong->m_fLastBeat )
STATSMAN->m_CurStageStats.fStepsSeconds += fDeltaTime;
//
// Check for end of song