unneeded virtual
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@@ -22,7 +22,7 @@ class RageTextureManager
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{
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public:
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RageTextureManager( int iTextureColorDepth, int iSecsBeforeUnload, int iMaxTextureResolution );
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virtual void Update( float fDeltaTime );
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void Update( float fDeltaTime );
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~RageTextureManager();
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RageTexture* LoadTexture( RageTextureID ID );
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