Added Arbitrary Remap option to Alter Menu in Edit Mode.
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@@ -2274,6 +2274,14 @@ void NoteDataUtil::SwapUpDown(NoteData& inout, StepsType st)
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inout.RevalidateATIs(vector<int>(), false);
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}
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void NoteDataUtil::ArbitraryRemap(NoteData& inout, int* mapping)
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{
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NoteData tempND;
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tempND.LoadTransformed(inout, inout.GetNumTracks(), mapping);
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inout.CopyAll(tempND);
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inout.RevalidateATIs(vector<int>(), false);
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}
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struct ValidRow
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{
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