unused
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@@ -100,12 +100,6 @@ RageTextureID Sprite::SongBannerTexture( RageTextureID ID )
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return ID;
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return ID;
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}
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}
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/* deprecated */
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void Sprite::LoadBG( RageTextureID ID )
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{
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Load( SongBGTexture(ID) );
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}
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void Sprite::Load( RageTextureID ID )
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void Sprite::Load( RageTextureID ID )
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{
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{
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if( !ID.filename.empty() )
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if( !ID.filename.empty() )
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@@ -30,9 +30,6 @@ public:
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/* Adjust texture properties for song banners. */
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/* Adjust texture properties for song banners. */
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static RageTextureID SongBannerTexture( RageTextureID ID );
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static RageTextureID SongBannerTexture( RageTextureID ID );
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/* Just a convenience function; load an image that'll be used in the
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* background. */
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virtual void LoadBG( RageTextureID ID );
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virtual void Load( RageTextureID ID );
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virtual void Load( RageTextureID ID );
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void UnloadTexture();
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void UnloadTexture();
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