Use default room name color if bogus status code is received
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@@ -268,6 +268,9 @@ void ScreenNetRoom::UpdateRoomsList()
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case 2:
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m_RoomList[i].SetDiffuseColor (THEME->GetMetricC( m_sName, "InGameRoomColor"));
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break;
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default:
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m_RoomList[i].SetDiffuseColor (THEME->GetMetricC( m_sName, "OpenRoomColor"));
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break;
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}
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this->AddChild( &m_RoomList[i] );
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if (cy > ROOMLOWERBOUND)
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