comment/cleanup spree
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@@ -40,14 +40,12 @@ void ScoreDisplayAliveTime::LoadFromNode( const XNode* pNode )
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void ScoreDisplayAliveTime::Update( float fDelta )
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{
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UpdateNumber();
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BitmapText::Update( fDelta );
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}
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void ScoreDisplayAliveTime::HandleMessage( const Message &msg )
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{
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// TODO: Add handling of GoalComplete message
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BitmapText::HandleMessage( msg );
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}
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