diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 9626cdfd88..a0c86542dc 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1013,7 +1013,8 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ m_DancingState != STATE_OUTRO && !m_Fade.IsClosing() ) { - if( (DeviceI.device==DEVICE_KEYBOARD && type==IET_SLOW_REPEAT) || + if( !PREFSMAN->m_bDelayedEscape || + (DeviceI.device==DEVICE_KEYBOARD && type==IET_SLOW_REPEAT) || (DeviceI.device!=DEVICE_KEYBOARD && type==IET_FAST_REPEAT) ) { m_DancingState = STATE_OUTRO;