working on battle attacks
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@@ -19,11 +19,6 @@ CString NotesWriterDWI::NotesToDWIString( const TapNote cNoteCols[6] )
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case TAP_EMPTY:
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case TAP_MINE:
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continue;
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default:
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if( cNoteCols[col] >= TAP_ATTACK_BEGIN && cNoteCols[col] <= TAP_ATTACK_END )
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continue;
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else
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ASSERT(0);
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}
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if( cNoteCols[col] == TAP_HOLD_HEAD )
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