Fix lua order of operations.
Thanks to vyhd for the hg bisect tip.
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@@ -190,7 +190,7 @@ function MaxHoldLife()
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end
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function ImmediateHoldLetGo()
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return not GAMESTATE:GetCurrentGame():GetName() == "pump"
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return not (GAMESTATE:GetCurrentGame():GetName() == "pump")
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end
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function RollBodyIncrementsCombo()
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@@ -402,4 +402,4 @@ function GetCodeForGame(codeName)
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local gameName = string.lower(GAMESTATE:GetCurrentGame():GetName())
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local inputCode = CodeDetectorCodes[codeName]
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return inputCode[gameName] or inputCode["default"]
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end
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end
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