Possible fix for bug 584:
Don't compress note data in the editor. I need confirmation that this works as intended before it goes into the changelog and whatnot.
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@@ -380,6 +380,12 @@ void Steps::Compress() const
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return;
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}
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// Don't compress data in the editor: it's still in use.
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if (GAMESTATE->m_bInStepEditor)
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{
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return;
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}
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if( !m_sFilename.empty() && m_LoadedFromProfile == ProfileSlot_Invalid )
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{
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/* We have a file on disk; clear all data in memory.
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