Allow defining a range for an Attack. UNSTABLE!
I seem to randomly get crashes from this. I have not been able to identify the cause.
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@@ -409,6 +409,7 @@ public:
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convert_to_delay, /**< Convert the range into a DelaySegment. */
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convert_to_warp, /**< Convert the range into a WarpSegment. */
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convert_to_fake, /**< Convert the range into a FakeSegment. */
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convert_to_attack, /**< Convert the range into an Attack. */
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routine_invert_notes, /**< Switch which player hits the note. */
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routine_mirror_1_to_2, /**< Mirror Player 1's notes for Player 2. */
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routine_mirror_2_to_1, /**< Mirror Player 2's notes for Player 1. */
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