split SongsPerPlay and EventMode
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@@ -288,14 +288,10 @@ static void Premium( int &sel, bool ToSel, const CStringArray &choices )
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static void SongsPerPlay( int &sel, bool ToSel, const CStringArray &choices )
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{
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const int mapping[] = { 1,2,3,4,5,6,7,8 };
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const int mapping[] = { 1,2,3,4,5,6,7 };
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MoveMap( sel, PREFSMAN->m_iNumArcadeStages, ToSel, mapping, ARRAYSIZE(mapping) );
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if( ToSel && PREFSMAN->m_bEventMode )
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sel = 7;
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if( !ToSel )
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PREFSMAN->m_bEventMode = (sel == 7);
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}
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MOVE( EventMode, PREFSMAN->m_bEventMode );
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/* Machine options */
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MOVE( MenuTimer, PREFSMAN->m_bMenuTimer );
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@@ -466,7 +462,8 @@ static const ConfOption g_ConfOptions[] =
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ConfOption( "Menu\nTimer", MenuTimer, "OFF","ON" ),
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ConfOption( "CoinMode", CoinMode, "HOME","PAY","FREE PLAY" ),
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ConfOption( "CoinModeNoHome", CoinModeNoHome, "PAY","FREE PLAY" ),
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ConfOption( "Songs Per\nPlay", SongsPerPlay, "1","2","3","4","5","6","7","EVENT MODE" ),
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ConfOption( "Songs Per\nPlay", SongsPerPlay, "1","2","3","4","5","6","7" ),
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ConfOption( "Event\nMode", EventMode, "OFF","ON" ),
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ConfOption( "Scoring\nType", ScoringType, "MAX2","5TH" ),
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ConfOption( "Judge\nDifficulty", JudgeDifficulty, "1","2","3","4","5","6","7","8","JUSTICE" ),
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ConfOption( "Life\nDifficulty", LifeDifficulty, "1","2","3","4","5","6","7" ),
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