fix sound not played in service menu if operator button is

pressed when attract sound is off
This commit is contained in:
Glenn Maynard
2007-05-03 05:48:01 +00:00
parent 688863f1aa
commit d481b5462b
2 changed files with 6 additions and 5 deletions
+1 -4
View File
@@ -27,6 +27,7 @@ ScreenAttract::ScreenAttract( bool bResetGameState )
void ScreenAttract::BeginScreen()
{
GAMESTATE->VisitAttractScreen( m_sName );
ScreenAttract::SetAttractVolume( !GAMESTATE->IsTimeToPlayAttractSounds() );
ScreenWithMenuElements::BeginScreen();
}
@@ -129,10 +130,6 @@ void ScreenAttract::HandleScreenMessage( const ScreenMessage SM )
if( bMusicChanging )
SOUND->StopMusic();
}
else if( SM == SM_GainFocus )
{
ScreenAttract::SetAttractVolume( !GAMESTATE->IsTimeToPlayAttractSounds() );
}
else if( SM == SM_LoseFocus )
{
ScreenAttract::SetAttractVolume( false );