fix scrollBPM doesn't approach target

This commit is contained in:
Chris Danford
2005-04-19 03:22:53 +00:00
parent 3b84c9024b
commit d47c4da1cf
+3 -2
View File
@@ -44,6 +44,9 @@ void PlayerOptions::Approach( const PlayerOptions& other, float fDeltaSeconds )
#define APP( opt ) \
fapproach( m_ ## opt, other.m_ ## opt, fDeltaSeconds * other.m_Speed ## opt );
APP( fTimeSpacing );
APP( fScrollSpeed );
APP( fScrollBPM );
for( int i=0; i<NUM_ACCELS; i++ )
APP( fAccels[i] );
for( int i=0; i<NUM_EFFECTS; i++ )
@@ -52,8 +55,6 @@ void PlayerOptions::Approach( const PlayerOptions& other, float fDeltaSeconds )
APP( fAppearances[i] );
for( int i=0; i<NUM_SCROLLS; i++ )
APP( fScrolls[i] );
APP( fTimeSpacing );
APP( fScrollSpeed );
APP( fDark );
APP( fBlind );
APP( fCover );