Pass in a PlayerNumber as well.
(This breaks other code, commits coming.)
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@@ -11,9 +11,9 @@ class NoteData;
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class PlayerStageStats;
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namespace NoteDataWithScoring
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{
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bool IsRowCompletelyJudged( const NoteData &in, unsigned iRow );
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TapNoteScore MinTapNoteScore( const NoteData &in, unsigned iRow );
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const TapNote &LastTapNoteWithResult( const NoteData &in, unsigned iRow, PlayerNumber pn = PLAYER_INVALID );
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bool IsRowCompletelyJudged( const NoteData &in, unsigned iRow, PlayerNumber pn );
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TapNoteScore MinTapNoteScore( const NoteData &in, unsigned iRow, PlayerNumber pn );
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const TapNote &LastTapNoteWithResult( const NoteData &in, unsigned iRow, PlayerNumber pn );
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void GetActualRadarValues( const NoteData &in, const PlayerStageStats &pss, float fSongSeconds, RadarValues& out );
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};
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