script update;
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@@ -123,18 +123,8 @@ function HoldTiming()
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end;
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end;
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function HoldJudgmentLetGo()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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return cmd(visible,false);
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else return cmd(finishtweening;shadowlength,0;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0);
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end;
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end;
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function HoldJudgmentHeld()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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return cmd(visible,false);
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else return cmd(finishtweening;shadowlength,0;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0);
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end;
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function ShowHoldJudgments()
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return not GAMESTATE:GetCurrentGame():GetName() == "pump";
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end;
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function HoldHeadStep()
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