[warps] Use the value from SM4's recent betas.
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@@ -12,7 +12,13 @@
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#include "Steps.h"
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#include "PrefsManager.h"
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/** @brief The maximum file size for edits. */
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const int MAX_EDIT_STEPS_SIZE_BYTES = 60*1024; // 60KB
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/**
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* @brief The highest allowable speed before Warps come in.
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*
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* This was brought in from StepMania 4's recent betas. */
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const float FAST_BPM_WARP = 9999999.f;
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void SMLoader::LoadFromSMTokens(
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RString sStepsType,
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@@ -159,7 +165,7 @@ void SMLoader::LoadTimingFromSMFile( const MsdFile &msd, TimingData &out )
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negBPM = 1;
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}
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// too fast. make it a warp.
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if( fNewBPM > 400000.0 )
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if( fNewBPM > FAST_BPM_WARP )
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{
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highspeedBeat = fBeat;
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}
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