diff --git a/src/ScreenNetSelectMusic.cpp b/src/ScreenNetSelectMusic.cpp index 3397ae997b..fe76ec4108 100644 --- a/src/ScreenNetSelectMusic.cpp +++ b/src/ScreenNetSelectMusic.cpp @@ -54,7 +54,7 @@ void ScreenNetSelectMusic::Init() m_StepsDisplays[p].SetName( ssprintf("StepsDisplayP%d",p+1) ); m_StepsDisplays[p].Load( "StepsDisplayNet", NULL ); - LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_StepsDisplays[p] ); + LOAD_ALL_COMMANDS_AND_SET_XY( m_StepsDisplays[p] ); this->AddChild( &m_StepsDisplays[p] ); } @@ -66,20 +66,13 @@ void ScreenNetSelectMusic::Init() this->AddChild( &m_MusicWheel ); this->MoveToHead( &m_MusicWheel ); - // todo: handle me theme-side -aj - m_BPMDisplay.SetName( "BPMDisplay" ); - m_BPMDisplay.LoadFromFont( THEME->GetPathF("BPMDisplay","bpm") ); - m_BPMDisplay.Load(); - LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_BPMDisplay ); - this->AddChild( &m_BPMDisplay ); - // todo: handle me theme-side -aj FOREACH_EnabledPlayer( p ) { m_ModIconRow[p].SetName( ssprintf("ModIconsP%d",p+1) ); m_ModIconRow[p].Load( "ModIconRowSelectMusic", p ); m_ModIconRow[p].SetFromGameState(); - LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_ModIconRow[p] ); + LOAD_ALL_COMMANDS_AND_SET_XY( m_ModIconRow[p] ); this->AddChild( &m_ModIconRow[p] ); } @@ -435,8 +428,6 @@ void ScreenNetSelectMusic::TweenOffScreen() OFF_COMMAND( m_MusicWheel ); - OFF_COMMAND( m_BPMDisplay ); - FOREACH_EnabledPlayer (pn) { OFF_COMMAND( m_StepsDisplays[pn] ); @@ -495,7 +486,6 @@ void ScreenNetSelectMusic::MusicChanged() { if( GAMESTATE->m_pCurSong == NULL ) { - m_BPMDisplay.NoBPM(); FOREACH_EnabledPlayer (pn) UpdateDifficulties( pn ); @@ -504,7 +494,6 @@ void ScreenNetSelectMusic::MusicChanged() // SOUND->PlayMusic( m_sSectionMusicPath, NULL, true, 0, -1 ); return; } - m_BPMDisplay.SetBpmFromSong( GAMESTATE->m_pCurSong ); FOREACH_EnabledPlayer (pn) {