name cleanup: NotesType -> StepsType

This commit is contained in:
Chris Danford
2004-07-12 02:19:24 +00:00
parent 6001123924
commit d412ab055d
20 changed files with 82 additions and 82 deletions
+11 -11
View File
@@ -98,7 +98,7 @@ EditMenu::EditMenu()
// fill in data structures
SONGMAN->GetGroupNames( m_sGroups );
GAMEMAN->GetNotesTypesForGame( GAMESTATE->m_CurGame, m_StepsTypes );
GAMEMAN->GetStepsTypesForGame( GAMESTATE->m_CurGame, m_StepsTypes );
ChangeToRow( (Row)0 );
OnRowValueChanged( (Row)0 );
@@ -125,8 +125,8 @@ EditMenu::EditMenu()
{
if( m_StepsTypes[i] == GAMESTATE->m_pCurSteps[PLAYER_1]->m_StepsType )
{
m_iSelection[ROW_NOTES_TYPE] = i;
OnRowValueChanged( ROW_NOTES_TYPE );
m_iSelection[ROW_STEPS_TYPE] = i;
OnRowValueChanged( ROW_STEPS_TYPE );
m_iSelection[ROW_DIFFICULTY] = GAMESTATE->m_pCurSteps[PLAYER_1]->GetDifficulty();
OnRowValueChanged( ROW_DIFFICULTY );
break;
@@ -263,17 +263,17 @@ void EditMenu::OnRowValueChanged( Row row )
m_SongBanner.ScaleToClipped( SONG_BANNER_WIDTH, SONG_BANNER_HEIGHT );
m_SongTextBanner.LoadFromSong( GetSelectedSong() );
// fall through
case ROW_NOTES_TYPE:
m_textValue[ROW_NOTES_TYPE].SetText( GAMEMAN->NotesTypeToString(GetSelectedNotesType()) );
case ROW_STEPS_TYPE:
m_textValue[ROW_STEPS_TYPE].SetText( GAMEMAN->StepsTypeToString(GetSelectedStepsType()) );
// fall through
case ROW_DIFFICULTY:
m_textValue[ROW_DIFFICULTY].SetText( DifficultyToString(GetSelectedDifficulty()) );
m_Meter.SetFromSteps( GetSelectedNotes() );
// fall through
case ROW_SOURCE_NOTES_TYPE:
m_textLabel[ROW_SOURCE_NOTES_TYPE].SetDiffuse( GetSelectedNotes()?RageColor(1,1,1,0):RageColor(1,1,1,1) );
m_textValue[ROW_SOURCE_NOTES_TYPE].SetDiffuse( GetSelectedNotes()?RageColor(1,1,1,0):RageColor(1,1,1,1) );
m_textValue[ROW_SOURCE_NOTES_TYPE].SetText( GAMEMAN->NotesTypeToString(GetSelectedSourceNotesType()) );
case ROW_SOURCE_STEPS_TYPE:
m_textLabel[ROW_SOURCE_STEPS_TYPE].SetDiffuse( GetSelectedNotes()?RageColor(1,1,1,0):RageColor(1,1,1,1) );
m_textValue[ROW_SOURCE_STEPS_TYPE].SetDiffuse( GetSelectedNotes()?RageColor(1,1,1,0):RageColor(1,1,1,1) );
m_textValue[ROW_SOURCE_STEPS_TYPE].SetText( GAMEMAN->StepsTypeToString(GetSelectedSourceStepsType()) );
// fall through
case ROW_SOURCE_DIFFICULTY:
m_textLabel[ROW_SOURCE_DIFFICULTY].SetDiffuse( GetSelectedNotes()?RageColor(1,1,1,0):RageColor(1,1,1,1) );
@@ -310,12 +310,12 @@ void EditMenu::OnRowValueChanged( Row row )
Steps* EditMenu::GetSelectedNotes()
{
return GetSelectedSong()->GetStepsByDifficulty(GetSelectedNotesType(),GetSelectedDifficulty(), false);
return GetSelectedSong()->GetStepsByDifficulty(GetSelectedStepsType(),GetSelectedDifficulty(), false);
}
Steps* EditMenu::GetSelectedSourceNotes()
{
return GetSelectedSong()->GetStepsByDifficulty(GetSelectedSourceNotesType(),GetSelectedSourceDifficulty(), false);
return GetSelectedSong()->GetStepsByDifficulty(GetSelectedSourceStepsType(),GetSelectedSourceDifficulty(), false);
}
/*