cleanup test
This commit is contained in:
@@ -129,21 +129,30 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : ScreenWithMenuElement
|
||||
|
||||
FOREACH_PlayerNumber( p )
|
||||
{
|
||||
float fSeconds = GAMESTATE->m_pCurSong->GetStepsSeconds();
|
||||
STATSMAN->m_CurStageStats.m_player[p].iActualDancePoints = rand()%3;
|
||||
STATSMAN->m_CurStageStats.m_player[p].iPossibleDancePoints = 2;
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 0;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 0, false );
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 1;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 1, false );
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 50;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 25, false );
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 250;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 100, false );
|
||||
if( rand()%2 )
|
||||
{
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = rand()%11000;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 110, false );
|
||||
}
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 11000;
|
||||
else
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 0;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 0, true );
|
||||
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo += 50;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 0.10f * fSeconds, false );
|
||||
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 0;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 0.15f * fSeconds, false );
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 1;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 0.25f * fSeconds, false );
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 50;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 0.35f * fSeconds, false );
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 0;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 0.45f * fSeconds, false );
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 1;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 0.50f * fSeconds, false );
|
||||
STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 100;
|
||||
STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 1.00f * fSeconds, false );
|
||||
if( rand()%5 == 0 )
|
||||
{
|
||||
STATSMAN->m_CurStageStats.m_player[p].bFailedEarlier = true;
|
||||
|
||||
Reference in New Issue
Block a user