This commit is contained in:
Glenn Maynard
2006-08-31 08:03:56 +00:00
parent 0da0a11ef6
commit d37371d101
+1 -3
View File
@@ -543,14 +543,12 @@ void Model::PlayAnimation( const RString &sAniName, float fPlayRate )
if( nParentBone != -1 )
{
RageMatrixMultiply( &m_vpBones[i].m_Absolute, &m_vpBones[nParentBone].m_Absolute, &m_vpBones[i].m_Relative );
m_vpBones[i].m_Final = m_vpBones[i].m_Absolute;
}
else
{
m_vpBones[i].m_Absolute = m_vpBones[i].m_Relative;
m_vpBones[i].m_Final = m_vpBones[i].m_Relative;
}
m_vpBones[i].m_Final = m_vpBones[i].m_Absolute;
}
// subtract out the bone's resting position