From d35ef0a35bc2d8f68c386b2c205fd6c8e63acd6d Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 17 Dec 2003 03:59:08 +0000 Subject: [PATCH] SetLifeRecord in battle modes --- stepmania/src/Player.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 33f72ce022..4f9e25e577 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -1146,8 +1146,12 @@ void PlayerMinus::HandleTapRowScore( unsigned row ) float life = -1; if( m_pLifeMeter ) life = m_pLifeMeter->GetLife(); -// else if( m_pCombinedLifeMeter ) -// life = m_pCombinedLifeMeter->GetLife(); // TODO + else if( m_pCombinedLifeMeter ) + { + life = GAMESTATE->m_fTugLifePercentP1; + if( m_PlayerNumber == PLAYER_2 ) + life = 1.0f - life; + } if( life != -1 ) GAMESTATE->m_CurStageStats.SetLifeRecord( m_PlayerNumber, life, GAMESTATE->GetSongPercent(beat) );