Do the same with hold notes as with tap notes.

This commit is contained in:
Steve Checkoway
2003-09-26 01:05:49 +00:00
parent 81aa716f7d
commit d34d09587c
+1 -1
View File
@@ -509,7 +509,7 @@ int ScoreKeeperMAX2::HoldNoteScoreToDancePoints( HoldNoteScore hns )
case PLAY_MODE_ONI:
switch( hns )
{
case HNS_OK: return GAMESTATE->ShowMarvelous()? +3:+2;
case HNS_OK: return GAMESTATE->ShowMarvelous() && PREFSMAN->m_bDancePointsForOni ? +3:+2;
case HNS_NG: return +0;
}
break;