remove guitar cruft
There was a bunch of code for handling guitar-specific input such as hammer-ons/pull-offs and strumming. Given that guitar was removed, and as far as I understand, will not be added back into SM5, it makes sense to remove code that had no other use.
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@@ -2574,13 +2574,6 @@ bool ScreenGameplay::Input( const InputEventPlus &input )
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if( iCol != -1 )
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pi.m_pPlayer->Step( iCol, -1, input.DeviceI.ts, false, bRelease );
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return true;
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case GameButtonType_Fret:
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if( iCol != -1 )
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pi.m_pPlayer->Fret( iCol, -1, input.DeviceI.ts, false, bRelease );
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return true;
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case GameButtonType_Strum:
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pi.m_pPlayer->Strum( iCol, -1, input.DeviceI.ts, false, bRelease );
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return true;
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}
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}
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}
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