remove guitar cruft

There was a bunch of code for handling guitar-specific input such as hammer-ons/pull-offs and strumming. Given that guitar was removed, and as far as I understand, will not be added back into SM5, it makes sense to remove code that had no other use.
This commit is contained in:
Flameshadowxeroshin
2015-12-05 11:12:17 -06:00
parent a35fa1416e
commit d329c80ad3
12 changed files with 17 additions and 465 deletions
-7
View File
@@ -2574,13 +2574,6 @@ bool ScreenGameplay::Input( const InputEventPlus &input )
if( iCol != -1 )
pi.m_pPlayer->Step( iCol, -1, input.DeviceI.ts, false, bRelease );
return true;
case GameButtonType_Fret:
if( iCol != -1 )
pi.m_pPlayer->Fret( iCol, -1, input.DeviceI.ts, false, bRelease );
return true;
case GameButtonType_Strum:
pi.m_pPlayer->Strum( iCol, -1, input.DeviceI.ts, false, bRelease );
return true;
}
}
}