remove guitar cruft

There was a bunch of code for handling guitar-specific input such as hammer-ons/pull-offs and strumming. Given that guitar was removed, and as far as I understand, will not be added back into SM5, it makes sense to remove code that had no other use.
This commit is contained in:
Flameshadowxeroshin
2015-12-05 11:12:17 -06:00
parent a35fa1416e
commit d329c80ad3
12 changed files with 17 additions and 465 deletions
-5
View File
@@ -23,9 +23,6 @@ void PlayerState::Reset()
m_HealthState = HealthState_Alive;
m_fLastHopoNoteMusicSeconds = -1;
m_iLastHopoNoteCol = -1;
m_PlayerController = PC_HUMAN;
m_iCpuSkill = 5;
@@ -46,8 +43,6 @@ void PlayerState::Reset()
for( int i=0; i<NUM_INVENTORY_SLOTS; i++ )
m_Inventory[i].MakeBlank();
m_fLastStrumMusicSeconds = -1;
ClearHopoState();
}
void PlayerState::Update( float fDelta )