remove guitar cruft
There was a bunch of code for handling guitar-specific input such as hammer-ons/pull-offs and strumming. Given that guitar was removed, and as far as I understand, will not be added back into SM5, it makes sense to remove code that had no other use.
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@@ -23,9 +23,6 @@ void PlayerState::Reset()
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m_HealthState = HealthState_Alive;
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m_fLastHopoNoteMusicSeconds = -1;
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m_iLastHopoNoteCol = -1;
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m_PlayerController = PC_HUMAN;
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m_iCpuSkill = 5;
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@@ -46,8 +43,6 @@ void PlayerState::Reset()
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for( int i=0; i<NUM_INVENTORY_SLOTS; i++ )
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m_Inventory[i].MakeBlank();
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m_fLastStrumMusicSeconds = -1;
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ClearHopoState();
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}
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void PlayerState::Update( float fDelta )
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