remove guitar cruft
There was a bunch of code for handling guitar-specific input such as hammer-ons/pull-offs and strumming. Given that guitar was removed, and as far as I understand, will not be added back into SM5, it makes sense to remove code that had no other use.
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@@ -321,8 +321,6 @@ const RString& ScoreEventToString( ScoreEvent se );
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enum GameButtonType
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{
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GameButtonType_Step,
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GameButtonType_Fret,
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GameButtonType_Strum,
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GameButtonType_INVALID
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};
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