fix eval stats off by 1

This commit is contained in:
Chris Danford
2004-08-21 06:46:49 +00:00
parent a9d0169058
commit d320767912
+4 -4
View File
@@ -29,10 +29,10 @@ void StageStats::Init()
iSongsPassed[p] = iSongsPlayed[p] = 0;
iTotalError[p] = 0;
memset( iTapNoteScores[p], 0, sizeof(iTapNoteScores[p]) );
memset( iHoldNoteScores[p], 0, sizeof(iHoldNoteScores[p]) );
radarPossible[p].Init();
radarActual[p].Init();
ZERO( iTapNoteScores[p] );
ZERO( iHoldNoteScores[p] );
ZERO( radarPossible[p] ); // zero, don't init. We're going to be incrementing these
ZERO( radarActual[p] ); // zero, don't init. We're going to be incrementing these
fFirstSecond[p] = 999999;
fLastSecond[p] = 0;