experimental time signature support. Background changes and beat bars are currently the only things that are aware of time signature. Note coloring isn't aware of time signature yet.
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@@ -422,6 +422,9 @@ static void ReadTimeSigs( const NameToData_t &mapNameToData, MeasureToTimeSig_t
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}
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}
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static const int BEATS_PER_MEASURE = 4;
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static const int ROWS_PER_MEASURE = ROWS_PER_BEAT * BEATS_PER_MEASURE;
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static bool LoadFromBMSFile( const RString &sPath, const NameToData_t &mapNameToData, Steps &out,
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const MeasureToTimeSig_t &sigAdjustments, const map<RString,int> &idToKeySoundIndex )
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{
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