in the middle of working on 1.70. Now compiles in Visual Studio.net
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@@ -12,28 +12,29 @@
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#include "RageSound.h"
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#include "RageUtil.h"
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#include "RageHelper.h"
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#include "bass/bass.h"
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#pragma comment(lib, "bass/bass.lib")
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LPRageSound SOUND = NULL;
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RageSound* SOUND = NULL;
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RageSound::RageSound( HWND hWnd )
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{
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RageLog( "RageSound::RageSound()" );
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HELPER.Log( "RageSound::RageSound()" );
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// save the HWND
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if( !hWnd )
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RageError( "RageSound called with NULL hWnd." );
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HELPER.FatalError( "RageSound called with NULL hWnd." );
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m_hWndApp = hWnd;
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if( BASS_GetVersion() != MAKELONG(1,3) )
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RageError( "BASS version 1.3 DLL could not be loaded. Verify that Bass.dll exists in the program directory.");
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HELPER.FatalError( "BASS version 1.3 DLL could not be loaded. Verify that Bass.dll exists in the program directory.");
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if( !BASS_Init( -1, 44100, BASS_DEVICE_LEAVEVOL|BASS_DEVICE_LATENCY, m_hWndApp ) )
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{
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RageError(
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HELPER.FatalError(
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"There was an error while initializing your sound card.\n\n"
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"The most likely cause of this problem is that you do not have a sound card\n"
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"installed, or that you have not yet installed a driver for your sound card.\n"
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@@ -49,7 +50,7 @@ RageSound::RageSound( HWND hWnd )
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BASS_GetInfo( &m_info );
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RageLog(
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HELPER.Log(
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"Sound card info:\n"
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" - play latency is %u ms\n"
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" - total device hardware memory is %u bytes\n"
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